Articles

Affichage des articles du juin, 2007

SOA Governance - strategic or tactical?

It is both . SOA governance is not much different than any other kind of governance in an organization. Successful SOA governance cannot be achieved without people framework. Socioeconomic factors such as organizational dynamics (I think it is a good synonym for politics) drive the SOA strategy for an organization.This is especially true for IT organizations where the organizations are on the supply side of SOA for their product offerings. Many people miss the fact that the governance efforts are not only limited to the internal employees in an organization but are typically extended to customers and partners. Many organizations co-innovate with customers and partners and these partners and customers significantly influence the SOA governance policies of an organization. Many architects view SOA governance as a technical challenge, but I beg to defer. Strategic SOA governance is not just a technical problem; it is a business and process problem that has socioeconomic implicatio

Visual Design versus Interaction Design

I have seen and participated into this debate many times - what design we should tackle first, visual or interaction? There is no one answer, but here are some thoughts. What we really need is a good framework in place during the design phase before we work on the details of any of these designs. The actual design cannot be accomplished until we have idioms, metaphors (for interaction design) and brand, visual theme (for visual design) etc. flushed out and agreed upon. One designer describes visual design as skinning the wireframes to prevent the end of wireframes and hence death of interaction design. This is a bit extreme and many visual designers won't be thrilled with this opinion. Wireframes are good tools to document interactions and to get a quick validation via cognitive walkthroughs. Visual design is horizontal and it should be made sure that it is consistent across all the parts of an application so that they have the same visual appeal. Interaction design is vertical an

Apple and Google alliance

Few bloggers have picked up this Wired's post on a speculation of Steve Jobs announcing a possible alliance between Apple and Google. Interesting - that's all I can say. The post has a quote from Eric Schmidt that Apple actually gets the design but does not have the necessary computing infrastructure. I agree. Apple is a company that delivers innovation with heavy focus on design (of all kinds) where as Google has brought in simplicity and agility by nailing down few very simply problems with state of the art technology innovation. Google certainly does not have bad design but Google has a long way to go and has plenty of opportunities when it comes to interaction or visual (sensory) design. I was told that the person who leads the user experience efforts at Google has "office hours" during which developers can (and do) drop in and expect that person to solve design problems. This was quite a challenge for that person since the design process does not quite work tha

Moore's law for software

Software design has strange relationship with the computing resources. If the resources are low it is difficult to design and if the resources are in abundance it is a challenge to utilize them. It is rather odd to ask the designers and developers to have Moore's law for software , but this is true and it is happening. The immense computing resources have opened up a lot of opportunities for the designers and developers to design agile and highly interactive web interfaces by tapping into this computing cloud. Effective resource utilization by software is by far lagging the fast growing computing resources. Google has successfully demonstrated a link between the humongous cloud infrastructure and the applications that effectively use these resources. Gmail and Google Maps are examples of agile and highly interactive interfaces that consumes heavy resources. Google's MapReduce is an example of effective utilization of the computing resources by designing the search to use heav